Spell
NormalDifferent Dimension Capsule
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4098
Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.
Different Dimension Capsule — Power Evaluation
Final Score: 57 ± 6 · Confidence: Medium
- Intrinsic: 56 · Deck: 58 · Meta: provisional
- Primary role: Searcher/Tutor
Why it scores here
The card converts itself into any one card in the Deck, delayed by a full turn cycle (removed face-down now, added to hand at the 2nd Standby Phase), so its value is reliable access to a single chosen card rather than board presence or advantage. Its 81-deck presence and 34 archetypes confirm it is a practical, generic tutor, but popularity and deck count add no points beyond the accessibility axis. High-impact stats do not apply here, and no combo data was supplied, so combo conversion is scored from text alone.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 72 | Text lets it search any card from the Deck, but the two-turn delay before the card reaches hand limits how live it is; 81 of the attached decks run it (observed, verified). |
| Combo & Conversion | 35 | Text yields a single card with no board, token, or extra body, and no combo boards were supplied to show a longer chain (inferred). |
| Resource Economy | 48 | The Capsule is spent to add one card, so the exchange is card-for-card with no net advantage and no refuel (inferred). |
| Effect & Interaction | 5 | No negation, removal, or hand-trap effect is printed on the card (verified). |
| Material Utility | 10 | A Spell with no material role or level/attribute contribution (verified). |
| Resilience & Flexibility | 45 | Face-down setup that resolves on a later turn gives a two-turn window, and avg 1.52 copies per deck gives some redundancy across homes (observed, inferred). |
| Deck-Building Efficiency | 82 | Generic Spell with no garnet or self-lock text and copies of 1 to 3 are used in practice, so it is cheap to run (observed, inferred). |
Calculation
Weight profile: Searcher / Tutor primary profile; no secondary role blended. Intrinsic ≈ 56, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Tutors any card from the Deck, so it finds the exact piece a deck needs
- Generic and splashable across 34 archetypes with no garnet or lock cost
- Live in common homes such as Exodia, Egyptian God and Cyber Dragon
Weaknesses
- Two-turn delay before the searched card reaches hand
- No board presence and no card advantage
- No interaction or negation on the card itself
Counters / choke points
- Opponent negation or destruction of the face-down setup before the 2nd Standby Phase (speculation; no rulings supplied)
- Opponent hand traps that respond to the activation or the later search (speculation; no rulings supplied)
Best use
Searcher/Tutor. Decks: Exodia, Egyptian God, Cyber Dragon. Suggested copies: 2.
Evidence & gaps
- Verified: Text: removes 1 card from Deck face-down, then adds it to hand at the 2nd Standby Phase after activation; No ATK/DEF or material role; Spell card with no interaction printed
- Observed: Present in 81 of the attached decks, avg 1.52 copies per deck (max 3); 34 distinct archetypes; top partners Monster Reborn, Gold Sarcophagus, Pot of Avarice
- Inferred: Card-for-card exchange with no net advantage; Two-turn delay limits accessibility; Generic portability supports deck-building efficiency
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no rulings supplied for negation or destruction of the face-down setup






